Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.11960/4195
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dc.contributor.authorBarbosa, Ana-
dc.contributor.authorVale, Isabel-
dc.contributor.authorAlvarenga, Dina-
dc.date.accessioned2024-10-30T12:54:47Z-
dc.date.available2024-10-30T12:54:47Z-
dc.date.issued2024-06-05-
dc.identifier.citationBarbosa, A., Vale, I., & Alvarenga, D. (2024). The use of Tinkercad and 3D printing in interdisciplinary STEAM education: A focus on engineering design. STEM Education, 4(3), 222-246. https://doi.org/10.3934/steme.2024014pt_PT
dc.identifier.issn2767-1925-
dc.identifier.urihttp://hdl.handle.net/20.500.11960/4195-
dc.description.abstractSTE(A)M education (combining science, technology, engineering, art, and mathematics) has globally become a growing concern, being recognized as having the potential to prepare students for the challenges of the 21st century. However, the levels of integration of the involved disciplines, as well as their relevance, tend to vary. Engineering design (ED) is being used in educational contexts as an ideal STEAM content integrator to solve ill-structured real-world problems, using the practices of engineering as a problem-solving model. The present study aimed to understand how future elementary school teachers can solve an authentic problem that demands the construction of an artifact, using the ED process in the context of 3D printing, focusing on their performance, the perception of the role of the STEAM disciplines, and the potentials and challenges of computer-assisted design (CAD) and 3D printing. We conducted a qualitative exploratory study with 72 pre-service teachers of elementary education. The implementation was based on a didactical experience focused on solving an authentic problem through the ED process using Tinkercad and 3D printing. The research findings revealed that some of the participants did not follow the ED model exactly as it was presented, skipping or merging steps, but all were able to find a solution and reflect about how to improve it. The majority identified concepts associated with all of the STEAM subjects, although they found it easier to refer to mathematics and science topics. They valued the use of Tinkercad and 3D printing, which allowed them to easily build a virtual model and make it tangible, while also recognizing some challenges in the use of these technological resources. This study can contribute to the scarce literature about the interdisciplinary integration of 3D printing technology in STEAM education, promoting awareness of the overlaps in these disciplines and a more equitable disciplinary attention.pt_PT
dc.language.isoengpt_PT
dc.publisherAIMS Presspt_PT
dc.rightsopenAccesspt_PT
dc.subjectSTEAM educationpt_PT
dc.subjectEngineering designpt_PT
dc.subjectProblem-solvingpt_PT
dc.subjectInterdisciplinaritypt_PT
dc.subjectCADpt_PT
dc.subject3D printingpt_PT
dc.subjectTeacher educationpt_PT
dc.titleThe use of Tinkercad and 3D printing in interdisciplinary STEAM education: A focus on engineering designpt_PT
dc.typearticlept_PT
dc.date.updated2024-09-28T19:16:47Z-
dc.description.version0D1E-4824-1244 | Ana Cristina Coelho Barbosa-
dc.description.versioninfo:eu-repo/semantics/publishedVersion-
dc.identifier.slugcv-prod-4154953-
dc.relation.publisherversionhttp://www.aimspress.com/article/doi/10.3934/steme.2024014pt_PT
dc.peerreviewedyespt_PT
degois.publication.firstPage222pt_PT
degois.publication.lastPage246pt_PT
degois.publication.volume4pt_PT
degois.publication.issue3pt_PT
degois.publication.titleSTEM Educationpt_PT
degois.publication.locationSpringfield, USApt_PT
dc.identifier.doi10.3934/steme.2024014-
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