Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.11960/4658
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dc.contributor.authorBarbosa, Ana-
dc.contributor.authorVale, Isabel-
dc.date.accessioned2026-02-05T15:05:04Z-
dc.date.available2026-02-05T15:05:04Z-
dc.date.issued2025-
dc.identifier.citationBarbosa, A., & Vale, I. (2025). Rebuilding manipulatives through digital making in teacher education. STEM Education, 5(4), 515-545. https://doi.org/10.3934/steme.2025025pt_PT
dc.identifier.issn2767-1925-
dc.identifier.urihttp://hdl.handle.net/20.500.11960/4658-
dc.description.abstractThe integration of digital making and computer-aided design (CAD) technologies, using 3D printing, in mathematics education has opened new opportunities for creating manipulatives that enhance conceptual understanding and problem-solving skills. Here, we explored how pre-service elementary teachers engage with the engineering design (ED) process while using Tinkercad and 3D printing to create customized manipulatives for mathematics education. A qualitative exploratory study was conducted with thirteen pre-service teachers enrolled in a master's program in Mathematics and Science Education at a Portuguese higher education institution. We employed multiple data sources, including classroom observations, participants’ artifacts, written reports, and visual records, to capture the learning processes and challenges faced by the participants. Our findings indicated that participants developed a deeper understanding of content knowledge by analyzing mathematical properties and structures in the design of manipulatives, although some struggled with mathematical precision and curricular alignment. The iterative nature of ED reinforced technical knowledge, as participants engaged in CAD modeling and 3D printing. Despite initial difficulties, they refined their models through iterative redesign, recognizing the importance of spatial reasoning and precision. Pedagogical knowledge emerged as participants reflected on the educational use of manipulatives, proposing classroom applications and recognizing digital making’s potential for active learning. However, some tasks lacked clear curricular connections, highlighting the need for further pedagogical scaffolding. Overall, the study underscores the potential of integrating ED, CAD environments, and 3D printing into teacher education to foster interdisciplinary STEAM learning and problem-solving skills.pt_PT
dc.language.isoengpt_PT
dc.publisherAIMS Presspt_PT
dc.rightsopenAccesspt_PT
dc.subjectSTEAM educationpt_PT
dc.subjectEngineering designpt_PT
dc.subjectDigital makingpt_PT
dc.subjectManipulativespt_PT
dc.subjectCADpt_PT
dc.subject3D printingpt_PT
dc.subjectTeacher educationpt_PT
dc.titleRebuilding manipulatives through digital making in teacher educationpt_PT
dc.typearticlept_PT
dc.date.updated2026-01-31T13:33:50Z-
dc.description.version0D1E-4824-1244 | Ana Cristina Coelho Barbosa-
dc.description.versioninfo:eu-repo/semantics/publishedVersion-
dc.identifier.slugcv-prod-4702289-
dc.relation.publisherversionhttps://www.aimspress.com/article/doi/10.3934/steme.2025025pt_PT
dc.peerreviewedyespt_PT
degois.publication.firstPage515pt_PT
degois.publication.lastPage545pt_PT
degois.publication.volume5pt_PT
degois.publication.issue4pt_PT
degois.publication.titleSTEM Educationpt_PT
degois.publication.locationSpringfield, USApt_PT
dc.identifier.doihttps://doi.org/10.3934/steme.2025025-
Appears in Collections:ESE - Publicações indexadas à WoS/Scopus

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